Episode 074: Wrap 10, Philippe!

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Philippe takes a forum thread about “texture wrapping” and turns it into a tutorial. During the process he got a real nice tree bark.

With texture wrapping you can give a flat texture the look of being on the surface of a 3-dimensional body. This is the domain of Raytracers and 3D programs like Blender. But for that you need a mathematical model of the body in question. This is not available in photographies.

The TOC

00:50 – Concept
02;50 – Forum discussion
05:00 – Accentuating value contrast
06:10 – Choosing and resizing a texture
08:20 – Masking
16:10 – Giving volume to the texture
22:00 – Setting layer mode and tuning
22:40 – Enhancing the shadows using a contrasted color channel

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5 thoughts on “Episode 074: Wrap 10, Philippe!

  1. I’ve been away a lot and haven’t been able to look at Meet the Gimp for ages, so now I have a lot of catching up to do. I just thought I’d mention that I still find that the files present themselves as MP3, though I can still work round it by downloading them and renaming them as MP4 files.

    Regards

    Ian

Anything to add from your side of the computer?